DESIGN OF A SPORTS CAR STEP
BY STEP
This is our objective design. Here you
will see how you could get it with Genesis IOD.
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1) With GENSIS IOD always we must starts
with the usually longitudinal and transverse guidelines in a drawing with
the three classic up, down and front views. We started by the car front
part. This is the input for the Genesis IOD GUIDEGEN command.
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2) This Solid is the output of the GenesisIOD
GUIDEGEN command.
For the next step is required to draw
perimeters of the portions that we must cut , like the hole to set the
WHEELS and the WATHER COOLER air intake of the car. Copy the perimeter
on the other side and draw a surface with the command LOFT (cross section
only).
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3) With the command SLICE cut and maintain
the necessary spare part, the no useful one is automatically deleted.

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4) Then delete the auxiliary surface and
get the half CAR FRONT PART where only missing cuts, the holes on the main
headlamps.
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5) To get these holes the user must use
the CAD command SOLID SUBTRACT because it cannot be done with the ¨cut
surface¨ (SLICE command). In this case is necessary applying
a hollow punch effect. We use a extrude face solid applied for that
to the hole perimeter.
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6) Now the user apply CAD command solids
SUBTRACT.
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7) So we get the half CAR FRONT PART.
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8) So we get the half CAR FRONT PART
(other view).
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9) To obtaining the REAR PART of the Car
we use identical procedure, with the longitudinal and transverse guideline
curves (the three classic up, down and front views). These curves are the
Genesis IOD Guidegen command input.
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10) This Solid is the output of
the GenesisIOD GUIDEGEN command with the ThicknessSolidShell option.

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11) This Solid is the output of the GenesisIOD
GUIDEGEN command with the ThicknessSolidShell option. With render.

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12) Using perimeters and the CAD
LOFT command, the user draws the cutting surfaces.
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13) We use the SLICE command and make the
hole left over from mudguard and the air intake for rear discs brake
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14) We delete the leftover parts and auxiliary
surfaces and we get the half CAR REAR PART.
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15) Using MIRROR command we get the whole
CAR REAR PART
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16) Using the command GUIDEGEN for a similar
procedure get the CENTRAL BODY of the car. We use slice applying the auxiliary
surfaces , but this time we keep both pieces.
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17) This Solid is the output of the GenesisIOD
GUIDEGEN command with the ThicknessSolidShell option.
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18) Now we assemble the CENTRAL BODY into
the car.
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19) Now use the Slice command to cut the
front and rear windows.
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20) Identical procedure is used for the
side windows, where employ cut surfaces, but a small trick is applied to
give an alternative methodology besides to the carried out only if the
main headlamps.
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21) Deleting the AUXILIAR SURFACE
we get WINDSHIELD and WINDOWS completed.
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22) Front view.
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23) With the command MIRROR we get the
top body complete.
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24) This figure shows the body
geometrically defined, with sufficient three-dimensional information to
produce MOLDS of the CAR.
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25) Other view.
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26) Here is a series of
photographs showing different angles with all cuts needed to obtain three-dimensional
information for the development of the moulds or matrix to build
the CAR.
.jpg)
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27) We incorporate the wheels to give a
complete dimensional feeling.
.jpg)
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28) Other view.

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29) Model complete.

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30) Render of the model.

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