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DESIGN OF A SPORTS CAR STEP BY STEP



This is our objective design. Here you will see how you could get it with Genesis IOD. 


 
 

1) With GENSIS IOD always we must starts with the usually longitudinal and transverse guidelines in a drawing with the three classic up, down and front views. We started by the car front part. This is the input for the Genesis IOD GUIDEGEN command.


 
 

2) This Solid is the output of the GenesisIOD GUIDEGEN command.

For the next step is required to draw  perimeters of the portions that we must cut , like the hole to set the WHEELS and the WATHER COOLER air intake of the car. Copy the perimeter on the other side and draw a surface with the command LOFT (cross section only).


 
 

3) With the command SLICE cut and maintain the necessary spare part,  the no useful one is automatically deleted.


 
 

4) Then delete the auxiliary surface and get the half CAR FRONT PART where only missing cuts, the holes on the main headlamps.


 
 

5) To get these holes the user must use the CAD command SOLID SUBTRACT because it cannot be done with the ¨cut surface¨  (SLICE command). In this case is necessary applying a hollow punch effect.  We use a extrude face solid applied for that to the hole perimeter.


 
 

6) Now the user apply CAD command solids SUBTRACT.


 
 

7) So we get the half  CAR FRONT PART.


 
 

8) So we get the half  CAR FRONT PART (other view).


 
 

9) To obtaining the REAR PART of the Car we use identical procedure, with the longitudinal and transverse guideline curves (the three classic up, down and front views). These curves are the Genesis IOD Guidegen command input. 


 
 
 
10) This Solid is the output of the GenesisIOD GUIDEGEN command with the ThicknessSolidShell option.



 
 

11) This Solid is the output of the GenesisIOD GUIDEGEN command with the ThicknessSolidShell option. With render.


 
 

12) Using perimeters and the CAD  LOFT command, the user  draws the cutting surfaces. 


 
 

13) We use the SLICE command and make the hole left over from mudguard and the air intake for rear discs brake


 
 

14) We delete the leftover parts and auxiliary surfaces and we get the half CAR REAR PART.


 
 

15) Using MIRROR command we get the whole CAR REAR PART


 
 

16) Using the command GUIDEGEN for a similar procedure get the CENTRAL BODY of the car. We use slice applying the auxiliary surfaces ,  but this time we keep both pieces.


 
 

17) This Solid is the output of the GenesisIOD GUIDEGEN command with the ThicknessSolidShell option. 


 
 

18) Now we assemble the CENTRAL BODY into the car. 


 
 

19) Now use the Slice command to cut the front and rear windows.

 
 

20) Identical procedure is used for the side windows, where employ cut surfaces, but a small trick is applied to give an alternative methodology besides to the carried out only if the main headlamps.


 
 

21)  Deleting the AUXILIAR SURFACE we get WINDSHIELD and WINDOWS completed. 

 
22) Front view. 

 
 

23) With the command MIRROR we get the top body complete.


 

 
24) This figure shows the body geometrically defined, with sufficient three-dimensional information to produce MOLDS of the CAR.

 

 
25) Other view.



 
26) Here is  a series of photographs showing different angles with all cuts needed to obtain three-dimensional information  for the development of the moulds or matrix to build the CAR.


 
 

27) We incorporate the wheels to give a complete dimensional feeling.


 
 

28) Other view.


 


 


 
 

29) Model complete.


 


 
 

30) Render of the model.

 


 
 


 
 

 

 
 
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